News

Phase-Functioned Neural Networks for Character Control is a fundamentally new way of handling character animation that will be presented at the ACM's upcoming SIGGRAPH conference this summer.
This week on the VO School Podcast we’re looking at the process a voice actor goes through when building a character for animation and video games. Helping us examine this subject is voice ...
How to make How to Train Your Dragon 2 We went deep inside DreamWorks to find out how it used cutting-edge enterprise and animation tech to make this summer’s blockbuster animation.
Animated films and television shows can seem like magic, in how they manage to bring life -- or, more specifically, motion-- to 2-D art. How exactly does that work, though? We reached out to ...
Unlock your imagination with RPG Maker Unite as it is time to make your game characters more vivid and lively than ever! —Example of field character animation asset standard.
Cartwheel promises to make high-quality 3D character animation 100 times faster, simpler, and more affordable.