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This is part one of a tutorial on how to make an FPS for Android in Unity. By the end, you'll be able to walk around a 3D world and shoot at objects!
Unity Metacast uses volumetric technology, which encompasses the process of capturing, viewing, and interacting with the real-world, from moving people to static objects, in 3D.
A simple 3D imaging system can capture moving objects at 500,000 frames per second Chinese scientists using single-pixel cameras have made huge strides in imaging speed.
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